package game.entity.treasure;

import applet.resource.Sprite0D;
import game.entity.Treasure;

/** */
public class Sapphire extends Treasure {
	/** */
	private static final Sprite0D SPRITE =
		new Sprite0D("treasure/sapphire.png");
	/** */
	private static final int VALUE = 500;

	@Override
	public final Sprite0D getSprite() {
		return SPRITE;
	}

	@Override
	public final int getValue() {
		return VALUE;
	}
}
